sci-fi

Space Vampire

Space Vampire

A futuristic vampire orbiting outside our atmosphere using modern methods to suck your bluud. Many hours were spent in Photoshop.

Thursday, August 21st, 2014 Blog Tags: , , No Comments

SharKaiju

Strange things happen when you watch Sharknado and Pacific Rim within a week of Discovery Sharkweek. I do believe I have gotten the sharkiness out of my system now.

This rude dude was created in a couple of days using exclusively Zbrush with a light touch of Photoshop.
The lighting was achieved mostly by utilizing Zbrush’ MatCap system.

Wednesday, August 7th, 2013 Blog Tags: , , No Comments

Alien Hunter

Alien doodle

A member of the sentient alien race named Quencha, a primitive but cunning and dangerous race of hunters. Their sense of sight, sound and smell is underdeveloped and despite having evolved an extra set of eyes they are practically blind. One should however not underestimate the Quencha as they have evolved a sonar-like ability picked up by the hypersensitive tendrils at the side of its head. This “silent sonar” is impressive enough but they also have a unique precognitive ability which allows them to gaze into the future up to 2 or 3 seconds away allowing them to perfectly lead their targets when throwing spears or firing projectiles. Hand to hand melee combat with these otherworldly ninjas is also highly discouraged. They have not been spotted in many decades but people often disappear in the region where they are believed to live.

This little dude is a quick Zbrush doodle I recently did. It took me about 10 hours and was made entirely from scratch in Zbrush. The silly story evolved along with the sculpt which makes it extra fun but also more engaging.

Monday, April 22nd, 2013 Blog Tags: , , No Comments

Outlook post

outlookpost

On a distant volcanic moon nothing remains but toxic fumes and abandoned structures of advanced civilizations past.

About 10 hours of wagglin’ my wacomin’ arm in the photoshops. First time I ever attempted to draw a sci-fi landscape. It was a lot of fun so I’ll probably do more of these!

Wednesday, March 27th, 2013 Blog Tags: , , No Comments

More TurtleTank stuff

Turtle Tank

The image above is my second attempt at putting my TurtleTank character in an interesting environment. I posted my original render on polycount.com, a digital art community forum, and got a lot of great feedback from the very helpful people over there. If this new version is any better, then I have those people to thank for it.

Now, to finally be done with this character and be able to move on to new grounds, I got the Turtle into the Unreal 3 engine. Specifically, the awesome (and freely available) Unreal Development Kit. Check it out below!

Friday, February 4th, 2011 Blog Tags: , , , , 3 Comments

The TurtleTank

TurtleTank Scene

Finally! My Turtletank project is finished. It’s taken many many nights of fidgeting, tweaking and solving but now it’s done and I’m pretty happy with the result. This project has been a first in many ways. It’s been the first time I ever had to spend more than a month on a single character, the first time I modeled a creature completely by my own design and the first serious sculpting project I ever did. Given these circumstances, I think the end result is pretty sweet.
It’s a fully rigged, animate-able, game ready End Boss model. I think it would be pretty cool fighting this guy in a first person shooter or something similar.

For more renders and information, please continue reading.

› Continue reading

Wednesday, January 19th, 2011 Blog Tags: , , 7 Comments

Turtle Tank

Turtle Tank

The latest update in my Turtle-Tank project, I’m now ready to start modeling and then sculpting. Eventually this should become a character usable in the Unreal 3 Engine.

The drawn pose of the Turtle-Tank would be it’s Siege Mode. The cannon is able to retract inside the shield¬†after which¬†the scales should close making the Turtle more mobile.

This Character is somewhat inspired by the terrific character work of Keith Thompson

Saturday, July 24th, 2010 Blog Tags: , , No Comments

Turtle

Turtle heads Turtle concept

These images are part of an ongoing personal project. In the end it should result in a giant turtle in bodyarmor as some kind of sci-fi turtle tank from space.

Sunday, January 17th, 2010 Blog Tags: , , No Comments

Greetings, dear visitor!

I'm Jeroen, a 3d modeler and videogame artist from the Netherlands. I enjoy playing games but I looove to help create them. I'm pretty good at texturing, illustrating, concepting, working with game-engines, particle systems, physics simulations, rigging, skinning, animating and lots more but I'm most in my element when 3d modeling!

I'm available for freelance work too!
contact: jeroen [at] jeroenbackx.com