SkullSlug

SkullSlug_2

This is a smaller project that got inspired by a nightmarish vision. I have a strong repulsive reaction when it comes to slimy transparent creatures so I suppose this is my way of dealing with that. This character was sculpted from scratch in Zbrush and textured in substance Painter. It was rendered in the Unreal 4 engine and touched up in Photoshop. It took me a couple of weeks working off and on during the evenings.

I have a lot to remark on this piece (form, composition, lighting, readability, expression, etc…) but I liked the overall result so I felt it was still worth showcasing. Hope it won’t give you nightmares either! ;-)

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Greetings, dear visitor!

I'm Jeroen Backx, a 3d artist with a focus on videogames. I am currently the art director at Sticky Studios in Utrecht, the Netherlands.

You can contact me for questions, suggestions, business or anything else at:

jeroen [at] jeroenbackx.com