Inca Priestess


I just finished this 3d character. I tried to make her look like an Inca or Mayan priestess. I think she turned out quite okay although I still feel like there are things to improve. Maybe I’ll get back to it later but for now I feel like I spent too long already.
You are looking at a composition of renders of the high poly model posed in Zbrush. A low poly model doesn’t exist yet, for this character I just wanted to learn Zbrush and create some nice renders.
This is my first serious sculpt in Zbrush. I already got acquainted with it’s compeditor, Mudbox, while working on the Turtletank. Now that I’ve spent some serious time with both tools I can safely say I much prefer Zbrush over Mudbox, despite it’s quirky interface.

Tuesday, July 5th, 2011 Art Blog Tags: , ,

1 Comment to Inca Priestess

  • [...] created a couple of new compositions for one of my older models, the Inca Death Priestess as part of improving the main page. I still really like the beauty poster but I felt like I should [...]

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    Greetings, dear visitor!

    I'm Jeroen Backx, a 3d artist with a focus on videogames. I am currently the art director at Sticky Studios in Utrecht, the Netherlands.

    You can contact me for questions, suggestions, business or anything else at:

    jeroen [at]